HLS - HTTP Streaming is a open streaming standard, developed by Apple for iOS. HLS allows to stream videos in different qualities without having an streaming server installed. HTTP Live Streaming is an HTTP-based media streaming communications protocol implemented by Apple Inc. as part of their QuickTime and iPhone software systems. The protocol is in the first stage of being submitted to the IETF as a proposed Internet Standard.
The "Live" in the name is a bit misleading. HLS has many advantages for on-demand video playback as well as for live events. Companies that use HLS can reduce bandwidth expense and improve user experience by optimizing video quality based on network conditions.
As you have read, HLS is available on iOS and Mac OSX Quicktime Player only. Onlinelib brings HLS to millions of devices with help from Adobe Flash Player, Android Java and secure key in iOS Objective-C and HTML5. The HLS Streaming Solutions from Onlinelib are ready-to-go solutions without any installation on your server infrastructure.
The Onlinelib HLS streaming solutions are used by well-known broadcast companies, web agencies used internet streaming plattforms. A reference list of our clients can be found here.
Since 01 May 2013, we sell the HLS Streaming Solution for a price of 1.599, - Euros inlcuding one year updates. After the first year the annual optional fee for another year is 15%.
Onlinelib HLS Streaming solution is the only one that offer secure encrypted HLS Streaming in Flash, Multi-Mixing of Audio tracks (multi-language), Stand-a-lone Desktop Application as well tons of source codes and over 400 sites of documentation for developers.
These tools gives owners the possibilities to reduce their streaming and encoding costs up to 50%.
Service provider has to sign a separate license agreement to re-sell the onlinelib HLS Streaming solution to their customers.
In order to play videos on any devices, any plattform, we provide the following tools in the HLS SDK.
Strobe Mediaplayback for HLS (included)
This demo shows the world first demo who HLS SDK from onlinelib can reduce traffic and storage cost.
We are now able to mix video chunks with audio chunks in realtime. The video fragments have no audio fragments and we are now able to load this chunks from any webserver or storage over HTTP. The videos are encode with rebotnix encoding solution Okeanos. You find more information about Okeanos here.
OSMF 2.0 and Native Playback for HLS (included)
With the HLS SDK we ship Player examples that are ready to go and easy to intregrate for developers. In less then 150 lines of code you can load and playback a HLS Stream. The SDK also has a OSMF 2.0 Plugin that you can load in existing OSMF 2.0 applications. You only have to brand our source examples and you can run the sources on any plattform. We do not share any fees for the source codes, but please note that you are not allowed to re-sell or to share our sources, videos or manuals to the public.
Onlinelib HLS SDK Feature Overview
What is Onlinelib´s Analytics Pro?
Analytics pro is a tracking library software for flash based, android and iOS video streaming applications. It is a cost effective and easy to use video tracking module.
The library uses right the google backend for storing video tracking data, other backends are currently in the development. You can track events like start, stop, seeking, percentvideo, dropframes, GPU vs. CPU client performance and many more. Google Analytics support up to 10 Millions tracking events and 500 events per session for free.
Analytics pro was complety re-written by the onlinelib developers and it is included as a free AddOn for all customers who will buy the HLS SDK.
You can buy the HLS SDK directly in our secure Store.
We offer a online HLS test player where you can verify your m3u8 with our HLS SDK for free. To get access to the demo player, please use our contact from and we get back to you very fast. You can also use the contact-from if you have any questions about licensing or any other questions. Thank you.